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Unity cloud build errors
Unity cloud build errors




unity cloud build errors

Editor \ Windows \ AcceptEula \ AcceptEULAWindow. AcceptEULAWindow : OnUpdate () ( at X : \ Repositories \ sirenix - development \ Sirenix Solution \ Sirenix. Debug : LogException ( Exception ) 1420 : Sirenix. Logger : LogException ( Exception, Object ) 1419 : UnityEngine. DebugLogHandler : LogException ( Exception, Object ) 1418 : UnityEngine. DebugLogHandler : Internal_LogException ( Exception, Object ) 1417 : UnityEngine. cs : 57 1415 : Rethrow as Exception : An exception happened while attempting to open Odin ' s EULA popup window. OnUpdate () in X : \ Repositories \ sirenix - development \ Sirenix Solution \ Sirenix. GetEditorWindowRect () in X : \ Repositories \ sirenix - development \ Sirenix Solution \ Sirenix.

unity cloud build errors

Toolbar_getter () 1412 : at ( wrapper delegate - invoke ) System. cs Line : 45 ) 1409 : Loading mode Default ( 0 ) for mode - current - id - High Hand Hold ' em 1410 : NullReferenceException : Object reference not set to an instance of an object 1411 : at ( wrapper dynamic - method ) System. cs : 332 ) 1408 : ( Filename : Library / PackageCache / com. EditorApplication : Internal_CallUpdateFunctions () ( at / Users / bokken / buildslave / unity / build / Editor / Mono / EditorApplication. TestRunner / CommandLineTest / TestStarter.

unity cloud build errors

TestStarter : UpdateWatch () ( at Library / PackageCache / com. Executer : InitializeAndExecuteRun ( String ) ( at Library / PackageCache / com. Debug : Log ( Object ) 1405 : UnityEditor. Logger : Log ( LogType, Object ) 1404 : UnityEngine. DebugLogHandler : LogFormat ( LogType, Object, String, Object ) 1403 : UnityEngine. DebugLogHandler : Internal_Log ( LogType, LogOption, String, Object ) 1402 : UnityEngine. This build error did not show until I upgraded from Unity 2019.4 and Odin 2.x.ġ399 : Running tests for editmode 1400 : Executing tests with settings : test mode = EditMode 1401 : UnityEngine. I am not positive which OS Cloud Build runs on, but I assume its MacOS, since it has to be able to run Xcode. Internal_CallUpdateFunctions () in / Users / bokken / buildslave / unity / build / Editor / Mono / EditorApplication. cs : 51 at ( wrapper delegate - invoke ).

unity cloud build errors

Toolbar_getter () at ( wrapper delegate - invoke ) System. ( Filename : X Line : 0 ) NullReferenceException : Object reference not set to an instance of an object at ( wrapper dynamic - method ) System.






Unity cloud build errors